It is believed that this subrace is the result of the union of the female ogre and male orc. Speed. Many know orcs from their raids on villages and cities alike, as well as their complete bloodlust in the midst of combat. Up to 8 feet[1] Experience. [1], Orcs and half-orcs alike, believing that the curse of ruin caused them to lash out at loved ones, seek respite in the city of Othe via spiritual peace and belonging. [4], Orcs had existed for a long time as the Age of Arcanum drew to a close, and by then half-orcs were already a race by themselves, as the product of the interaction between the orcs and other humanoids. Roll20 uses cookies to improve your experience on our site. Manage all your favorite fandoms in one place! Most newcomers get recommended to start with the Archives of Nethys (the official rule database) or the Beginner Box, but the same information can be found in this free Pathfinder Primer. This field is for validation purposes and should be left unchanged. [1] In other places, Explorer's Guide to Wildemount reiterates lore in the Tal'Dorei Campaign Setting, such as Gruumsh's ability to hypnotize those who already serve him (though it also expanded worship of Gruumsh beyond orcs). Combine that with Aggressive to move right into the fray, your extra skills to grab Intimidation, and your good Constitution, and youre an acceptable tank! Join the Scoundrel Game Labs Mailing List. Powerful Build. Whenever you use this trait, you gain a number of temporary hit points equal to your proficiency bonus. [8] Those new orcs lost their initial instinctive bellicosity when that battle ended,[9] and despite their transformation, some of them sought out their elvish kin: in Marquet they joined in a utopian city that would later be known as Cael Morrow, the "Drowned City", when The Ruiner, in his anger, shunted it deep into the earth. Back to Main Page 5e Homebrew Character Options Race Variants, https://www.dandwiki.com/w/index.php?title=Orc_(5e_Race_Variant)&oldid=1562924. if you want some inspiration for Orcish names! Here is page with differences between pf2e and 5e. Your base walking speed is 30 feet. Take on your next challenge as a Melee Orc, and you can feel your high damage and mobility work for you. Keen Senses: Proficiency in the Perception skill. Orog are master tacticians. Just let your party use you as a pack mule, since you wont really recognize any weight on you. The latter two races told of how Corellon defeated Gruumsh and took his eye; though orcish history states that he always had the one eye and Corellon unfairly won by relying on magic. Good Classes for Orcs Barbarian. In the case that you are a non-Wild Shape melee druid, you still want Dexterity or Wisdom more than Strength Though Aggressive is not a bad tool. Their origins are shrouded in legend, and it is unknown which version is true. Wildemount is home to all 9 races available in the Players Handbook; 3 of which received a new Subrace, and all having slightly different cultures. Usually, orcs have grey skin, stooped postures, coarse hair, large muscular bodies, low forehead and porcine faces. This term is the title with which to refer to an orc particularly devoted to the Ruiner. I can't say much more yet, but the races section of this book underwent a serious overhaul. When determining your character's ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. They are seen as unambitious in the Empire, about as common as humans on the Coast, and very rare in Xhorhas. Orogs do not separate themselves into their own clans, despite their tendency to self-segregate while in an orc army. 5E D&D Worldbuilding Insights from New Mythic Odysseys of Theros Playable Races. Rogue: DEX is simply too good to consider a STR Rogue without multiclassing. You can't discern color in darkness, only shades of gray. Size. Strength and Constitution are both extremely potent for Barbarians. Publication history. [1], Due to the superstition about the curse of ruin, it is strictly taboo for orcs and goblinkin to have children, as the latter are known to carry the all-too-real Curse of Strife and the nomadic elders fear the madness that would come from a soul afflicted with both curses. AggressivePowerful BuildPrimal Intuition[1] Your size is Medium. Language Orcs are tall, standing head and shoulders above most humans, and are generally twice as broad. You can't use this feature again until you finish a long rest. does Orc work well! Through this portal, the ancestors of the mountain orcs ventured over and slowly migrated throughout Abeir-Toril. Your size is Medium. Fey Ancestry: Advantage on saving throws against being charmed, and magic can't put you to sleep. So, we want to take the time to go over a bunch of the races that are native to Wildemont. Trorm Coldstorm is an interesting character that I can appreciate. Relentless Endurance. About 280 pounds[1] For millennia following this event, orcs plagued civilizations as savage raiders who would mercilessly kill and pillage. Unless otherwise stated, the content of this page is licensed under. You must end this move closer to the enemy than you started. Check out our Orc Naming Guide if you want some inspiration for Orcish names! Male Orc Names Kelh, Krusk, Mhurren, Ront, Shump. They are seen as quite adept in the Menagerie Coast but rare amongst Xhorhasians. Not needing a torch or magic frees up your hand to do other things, like wield a greatsword or hold a shield. Smash your enemies! Half-Orcs are what you get when a Human and an Orc have children. There are three origins for Orcs, but they all have been normalized and given the same stats. Gravity Sinkhole 5E Guide | Wildemount Dunamancy Spell, Lotusden Halfling 5E | Wildemonts Halfling Subrace from Critical Role. Good! In darkness, you can see 60 feet as if it were dim light. Orcs are a playable character race originally found in Volos Guide to Monsters, but the updated version can be found in both Eberron: Rising from the Last War and Explorers Guide to Wildemount. The tribe is led by the strongest orc in the tribe, known as a chieftain, though the true power of gray Orc tribes is believed to lie within the priest of the tribe. You can communicate simple ideas with beasts that can breathe water. Check out how this page has evolved in the past. Like Half-Elves, they have a mix of the strengths of their parent's peoples. You can make Orcs work in a variety of melee positions, if you care about taking on a Monstrous personality for it. Orcs are tall and burly, usually standing over 6 feet tall and weighing between 230 and 280 pounds. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Wikidot.com Terms of Service - what you can, what you should not etc. Female Orc Names Neega, Ovak, Ownka, Shaulha, Sulha. Orcs have perfect ASIs for the class, get increased mobility through the Aggressive trait, and get some free skill proficiencies where they may otherwise be lacking. Additional accessible formats for this information are available upon request. For millennia common orcs have plagued civilizations as raiders and pillaging hordes with orc tribes united under the banner of Gruumsh. Given their culture and religion, orcs tend towards chaotic evil. Once you use this trait, you can't use it again until you finish a short or long rest. Your other skill will probably be the one that fits into your build best. Alignment. However, some orcs are pushed to acts of compassion and tenderness by "what remains of their human and elven ancestry" despite the influence of Gruumsh's blood, which goes unnoticed by the rest of Tal'Dorei as no one has studied the orcish peoples. No dexterity? Aggressive is unnecessary when your class gives you this much movement speed, and the option to do an even better version of Aggressive by spending Ki. Learn more with our Wildemount Races Guide. Paladins have great use of Strength, letting you swing a massive weapon to cleave evil in twain. This wiki contains spoilers for all stories of Critical Role. Hit: 9 (1d12 + 3) slashing damage. The extra skills are nice, too! Biological Information Abilities Gray Orcs: This subrace is more civilized than the other subraces which were brought to Faern during the Orcgate Wars. You really like Darkvision, you can use Aggressive to move 80 feet at someone to start a fight Its just going to be a good time. [27] Humans hold little remorse for orcs and view them as savage, bloodthirsty, and bestial. These races all skirt around the Dwendalian Empire, the Menagerie Coast, and Xhorhas. In the Tal'Dorei Campaign Setting, in Tal'Dorei as of 812 PD, nearly every living orc was a ruthless killer, the word "orc" is associated with slaughter, and the exceptions were uncommon enough that people didn't believe stories about tender or merciful orcs. You wont get a lot of benefits when it comes to breaking language barriers. As a GM This is more complex than one of Lolths webs, so its kinda sensical that you might not want to make a kingdom quite like Wildemont. Gruumsh is the leader of these deities; however, Gray Orcs do not feel bound to worship him above other deities, instead opting to select a deity that closely aligns with their particular interests. [3], After Gruumsh was defeated and banished, many of his orcish war clans splintered and went into hiding. [11][12], Near the Glasswalk Road in Othanzia, a raiding party of orcs, accompanied by an orc-ogre hybrid (called an ogrillon[13]) and a dire wolf, attacked the camp of Grog, Lyra, Percy, Scanlan, Vex'ahlia, and Zahra Hydris as the adventurers trekked north to hunt a white dragon. The Orc's ability score increases, coupled with Aggressive, make it easy to get into melee and move between targets. Motivated by their hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home. This stat line offers nothing for most other builds, however. Menacing. Half-Orcs are, thus, seen as accomplished soldiers, but face much social strife due to their orc half. Sorcerer: Sorcerers need CHA to be effective. After the Julous Dominion fell to the Dwendalian Empire, the empire reached out to some of the more approachable members of the settlement, offering wages and access to goods and services. Humanoid Something does not work as expected? Age: Half-Orcs mature a little faster than Humans, reaching Adulthood around age 14 1 Shadowrun and Races 2 Human 3 Elf 4 Dwarf 5 Orc 6 Troll 7 Metatype Base Attribute Table Races in Shadowrun are reffered to as "Metahumanity" There are five Metatypes in Shadowrun: Human, Elf, Dwarf, Orc and Troll The following is an excerpt from EN World Majority of the . / Hasbro, Inc. Humans make up the bulk of the Dwendalian empire, and define common culture throughout the continent. Xhorhas is home to dark elves, and is the largest elf majority. Size. Pretty bad. Your Strength score increases by 2, your Constitution increases by 1. Orc of exandria dnd 5e Orc of exandria dnd 5e Aug 14 2020 D amp D 5E .. Oct 2, 2012 Prerequisite: Half-orc Your inner fury burns tirelessly. However, as you read this The Roleplay purpose of a lot of these races is to use stereotypes, nature vs. nurture, and tolerance to make a backstory realistic. A list of the various sentient races found in Exandria, which includes all of the races found in the Dungeons & Dragons Player's Handbook, plus several additional races. Animal Handling, Nature, and Survival are the only real mediocre skills here, and all three have their place in a build! Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. General Wikidot.com documentation and help section. 2 AD&D 1st edition 6. Your size is Medium. Your size is Medium. Druid: STR is terrible for druids as they can just Wild Shape into something strong if necessary. Your size is Medium. Your Charisma score increases by 1.Dark Intuition. Type As a bonus action, you can move up to your movement speed toward a hostile creature you can see or hear. Dwarves, elves, halflings, and humans rule over the land of Wildemont with a stone fist. Orcs are brutish. However, a subrace of recluse Humans make up the bulk of the Dwendalian empire, and . You gain proficiency in one skill of your choice from Arcana, Stealth, and Survival.Frightful Screech. May not be the "exact" answer/solution, but Monarchies of Mau, which is a 3PP modified 5E setting where you play as cats, actually has both Darkvision and Low-Light Vision. Age: On average, orcs live for a relatively short 40 years, maturing around 14 years old. While in sunlight, you have disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Superior Darkvision. Elves had to rebuild during the Calamity, so there arent horribly many still remaining.